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Global Virtual Reality Headsets Market Research Report 2016

Published By :

QYResearch

Published Date : Oct 2016

Category :

Virtual Reality

No. of Pages : 112 Pages

Notes:
Production, means the output of Virtual Reality Headsets
Revenue, means the sales value of Virtual Reality Headsets

This report studies Virtual Reality Headsets in Global market, especially in North America, Europe, China, Japan, Korea and Taiwan, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering
Oculus Rift
Sony PlayStation VR
HTC Vive
Samsung Gear VR
Microsoft HoloLens
FOVE VR
Zeiss VR One
Avegant Glyph
Razer OSVR
Google Cardboard
Freefly VR headset
Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of Virtual Reality Headsets in these regions, from 2011 to 2021 (forecast), like
North America
Europe
China
Japan
Korea
Taiwan
Split by product type, with production, revenue, price, market share and growth rate of each type, can be divided into
Type I
Type II
Type III
Split by application, this report focuses on consumption, market share and growth rate of Virtual Reality Headsets in each application, can be divided into
Games
Movie
Other

Table of Contents

Global Virtual Reality Headsets Market Research Report 2016
1 Virtual Reality Headsets Market Overview
1.1 Product Overview and Scope of Virtual Reality Headsets
1.2 Virtual Reality Headsets Segment by Type
1.2.1 Global Production Market Share of Virtual Reality Headsets by Type in 2015
1.2.2 Type I
1.2.3 Type II
1.2.4 Type III
1.3 Virtual Reality Headsets Segment by Application
1.3.1 Virtual Reality Headsets Consumption Market Share by Application in 2015
1.3.2 Games
1.3.3 Movie
1.3.4 Other
1.4 Virtual Reality Headsets Market by Region
1.4.1 North America Status and Prospect (2011-2021)
1.4.2 Europe Status and Prospect (2011-2021)
1.4.3 China Status and Prospect (2011-2021)
1.4.4 Japan Status and Prospect (2011-2021)
1.4.5 Korea Status and Prospect (2011-2021)
1.4.6 Taiwan Status and Prospect (2011-2021)
1.5 Global Market Size (Value) of Virtual Reality Headsets (2011-2021)

2 Global Virtual Reality Headsets Market Competition by Manufacturers
2.1 Global Virtual Reality Headsets Production and Share by Manufacturers (2015 and 2016)
2.2 Global Virtual Reality Headsets Revenue and Share by Manufacturers (2015 and 2016)
2.3 Global Virtual Reality Headsets Average Price by Manufacturers (2015 and 2016)
2.4 Manufacturers Virtual Reality Headsets Manufacturing Base Distribution, Sales Area and Product Type
2.5 Virtual Reality Headsets Market Competitive Situation and Trends
2.5.1 Virtual Reality Headsets Market Concentration Rate
2.5.2 Virtual Reality Headsets Market Share of Top 3 and Top 5 Manufacturers
2.5.3 Mergers & Acquisitions, Expansion

3 Global Virtual Reality Headsets Production, Revenue (Value) by Region (2011-2016)
3.1 Global Virtual Reality Headsets Production by Region (2011-2016)
3.2 Global Virtual Reality Headsets Production Market Share by Region (2011-2016)
3.3 Global Virtual Reality Headsets Revenue (Value) and Market Share by Region (2011-2016)
3.4 Global Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.5 North America Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.6 Europe Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.7 China Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.8 Japan Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.9 Korea Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
3.10 Taiwan Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)

4 Global Virtual Reality Headsets Supply (Production), Consumption, Export, Import by Regions (2011-2016)
4.1 Global Virtual Reality Headsets Consumption by Regions (2011-2016)
4.2 North America Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)
4.3 Europe Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)
4.4 China Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)
4.5 Japan Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)
4.6 Korea Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)
4.7 Taiwan Virtual Reality Headsets Production, Consumption, Export, Import by Regions (2011-2016)

5 Global Virtual Reality Headsets Production, Revenue (Value), Price Trend by Type
5.1 Global Virtual Reality Headsets Production and Market Share by Type (2011-2016)
5.2 Global Virtual Reality Headsets Revenue and Market Share by Type (2011-2016)
5.3 Global Virtual Reality Headsets Price by Type (2011-2016)
5.4 Global Virtual Reality Headsets Production Growth by Type (2011-2016)

6 Global Virtual Reality Headsets Market Analysis by Application
6.1 Global Virtual Reality Headsets Consumption and Market Share by Application (2011-2016)
6.2 Global Virtual Reality Headsets Consumption Growth Rate by Application (2011-2016)
6.3 Market Drivers and Opportunities
6.3.1 Potential Applications
6.3.2 Emerging Markets/Countries

7 Global Virtual Reality Headsets Manufacturers Profiles/Analysis
7.1 Oculus Rift
7.1.1 Company Basic Information, Manufacturing Base and Its Competitors
7.1.2 Virtual Reality Headsets Product Type, Application and Specification
7.1.2.1 Type I
7.1.2.2 Type II
7.1.3 Oculus Rift Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.1.4 Main Business/Business Overview
7.2 Sony PlayStation VR
7.2.1 Company Basic Information, Manufacturing Base and Its Competitors
7.2.2 Virtual Reality Headsets Product Type, Application and Specification
7.2.2.1 Type I
7.2.2.2 Type II
7.2.3 Sony PlayStation VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.2.4 Main Business/Business Overview
7.3 HTC Vive
7.3.1 Company Basic Information, Manufacturing Base and Its Competitors
7.3.2 Virtual Reality Headsets Product Type, Application and Specification
7.3.2.1 Type I
7.3.2.2 Type II
7.3.3 HTC Vive Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.3.4 Main Business/Business Overview
7.4 Samsung Gear VR
7.4.1 Company Basic Information, Manufacturing Base and Its Competitors
7.4.2 Virtual Reality Headsets Product Type, Application and Specification
7.4.2.1 Type I
7.4.2.2 Type II
7.4.3 Samsung Gear VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.4.4 Main Business/Business Overview
7.5 Microsoft HoloLens
7.5.1 Company Basic Information, Manufacturing Base and Its Competitors
7.5.2 Virtual Reality Headsets Product Type, Application and Specification
7.5.2.1 Type I
7.5.2.2 Type II
7.5.3 Microsoft HoloLens Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.5.4 Main Business/Business Overview
7.6 FOVE VR
7.6.1 Company Basic Information, Manufacturing Base and Its Competitors
7.6.2 Virtual Reality Headsets Product Type, Application and Specification
7.6.2.1 Type I
7.6.2.2 Type II
7.6.3 FOVE VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.6.4 Main Business/Business Overview
7.7 Zeiss VR One
7.7.1 Company Basic Information, Manufacturing Base and Its Competitors
7.7.2 Virtual Reality Headsets Product Type, Application and Specification
7.7.2.1 Type I
7.7.2.2 Type II
7.7.3 Zeiss VR One Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.7.4 Main Business/Business Overview
7.8 Avegant Glyph
7.8.1 Company Basic Information, Manufacturing Base and Its Competitors
7.8.2 Virtual Reality Headsets Product Type, Application and Specification
7.8.2.1 Type I
7.8.2.2 Type II
7.8.3 Avegant Glyph Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.8.4 Main Business/Business Overview
7.9 Razer OSVR
7.9.1 Company Basic Information, Manufacturing Base and Its Competitors
7.9.2 Virtual Reality Headsets Product Type, Application and Specification
7.9.2.1 Type I
7.9.2.2 Type II
7.9.3 Razer OSVR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.9.4 Main Business/Business Overview
7.10 Google Cardboard
7.10.1 Company Basic Information, Manufacturing Base and Its Competitors
7.10.2 Virtual Reality Headsets Product Type, Application and Specification
7.10.2.1 Type I
7.10.2.2 Type II
7.10.3 Google Cardboard Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2015 and 2016)
7.10.4 Main Business/Business Overview
7.11 Freefly VR headset

8 Virtual Reality Headsets Manufacturing Cost Analysis
8.1 Virtual Reality Headsets Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Price Trend of Key Raw Materials
8.1.3 Key Suppliers of Raw Materials
8.1.4 Market Concentration Rate of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
8.2.1 Raw Materials
8.2.2 Labor Cost
8.2.3 Manufacturing Expenses
8.3 Manufacturing Process Analysis of Virtual Reality Headsets

9 Industrial Chain, Sourcing Strategy and Downstream Buyers
9.1 Virtual Reality Headsets Industrial Chain Analysis
9.2 Upstream Raw Materials Sourcing
9.3 Raw Materials Sources of Virtual Reality Headsets Major Manufacturers in 2015
9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders
10.1 Marketing Channel
10.1.1 Direct Marketing
10.1.2 Indirect Marketing
10.1.3 Marketing Channel Development Trend
10.2 Market Positioning
10.2.1 Pricing Strategy
10.2.2 Brand Strategy
10.2.3 Target Client
10.3 Distributors/Traders List

11 Market Effect Factors Analysis
11.1 Technology Progress/Risk
11.1.1 Substitutes Threat
11.1.2 Technology Progress in Related Industry
11.2 Consumer Needs/Customer Preference Change
11.3 Economic/Political Environmental Change

12 Global Virtual Reality Headsets Market Forecast (2016-2021)
12.1 Global Virtual Reality Headsets Production, Revenue Forecast (2016-2021)
12.2 Global Virtual Reality Headsets Production, Consumption Forecast by Regions (2016-2021)
12.3 Global Virtual Reality Headsets Production Forecast by Type (2016-2021)
12.4 Global Virtual Reality Headsets Consumption Forecast by Application (2016-2021)
12.5 Virtual Reality Headsets Price Forecast (2016-2021)

13 Research Findings and Conclusion

14 Appendix
Author List
Disclosure Section
Research Methodology
Data Source
China Disclaimer


List of Table

List of Tables and Figures

Figure Picture of Virtual Reality Headsets
Figure Global Production Market Share of Virtual Reality Headsets by Type in 2015
Figure Product Picture of Type I
Table Major Manufacturers of Type I
Figure Product Picture of Type II
Table Major Manufacturers of Type II
Figure Product Picture of Type III
Table Major Manufacturers of Type III
Table Virtual Reality Headsets Consumption Market Share by Application in 2015
Figure Games Examples
Figure Movie Examples
Figure Other Examples
Figure North America Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure Europe Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure China Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure Japan Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure Korea Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure Taiwan Virtual Reality Headsets Revenue (Million USD) and Growth Rate (2011-2021)
Figure Global Virtual Reality Headsets Revenue (Million UDS) and Growth Rate (2011-2021)
Table Global Virtual Reality Headsets Capacity of Key Manufacturers (2015 and 2016)
Table Global Virtual Reality Headsets Capacity Market Share by Manufacturers (2015 and 2016)
Figure Global Virtual Reality Headsets Capacity of Key Manufacturers in 2015
Figure Global Virtual Reality Headsets Capacity of Key Manufacturers in 2016
Table Global Virtual Reality Headsets Production of Key Manufacturers (2015 and 2016)
Table Global Virtual Reality Headsets Production Share by Manufacturers (2015 and 2016)
Figure 2015 Virtual Reality Headsets Production Share by Manufacturers
Figure 2016 Virtual Reality Headsets Production Share by Manufacturers
Table Global Virtual Reality Headsets Revenue (Million USD) by Manufacturers (2015 and 2016)
Table Global Virtual Reality Headsets Revenue Share by Manufacturers (2015 and 2016)
Table 2015 Global Virtual Reality Headsets Revenue Share by Manufacturers
Table 2016 Global Virtual Reality Headsets Revenue Share by Manufacturers
Table Global Market Virtual Reality Headsets Average Price of Key Manufacturers (2015 and 2016)
Figure Global Market Virtual Reality Headsets Average Price of Key Manufacturers in 2015
Table Manufacturers Virtual Reality Headsets Manufacturing Base Distribution and Sales Area
Table Manufacturers Virtual Reality Headsets Product Type
Figure Virtual Reality Headsets Market Share of Top 3 Manufacturers
Figure Virtual Reality Headsets Market Share of Top 5 Manufacturers
Table Global Virtual Reality Headsets Capacity by Regions (2011-2016)
Figure Global Virtual Reality Headsets Capacity Market Share by Regions (2011-2016)
Figure Global Virtual Reality Headsets Capacity Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Headsets Capacity Market Share by Regions
Table Global Virtual Reality Headsets Production by Regions (2011-2016)
Figure Global Virtual Reality Headsets Production and Market Share by Regions (2011-2016)
Figure Global Virtual Reality Headsets Production Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Headsets Production Market Share by Regions
Table Global Virtual Reality Headsets Revenue by Regions (2011-2016)
Table Global Virtual Reality Headsets Revenue Market Share by Regions (2011-2016)
Table 2015 Global Virtual Reality Headsets Revenue Market Share by Regions
Table Global Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table North America Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table Europe Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table China Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table Japan Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table Korea Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table Taiwan Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Table Global Virtual Reality Headsets Consumption Market by Regions (2011-2016)
Table Global Virtual Reality Headsets Consumption Market Share by Regions (2011-2016)
Figure Global Virtual Reality Headsets Consumption Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Headsets Consumption Market Share by Regions
Table North America Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table Europe Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table China Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table Japan Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table Korea Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table Taiwan Virtual Reality Headsets Production, Consumption, Import & Export (2011-2016)
Table Global Virtual Reality Headsets Production by Type (2011-2016)
Table Global Virtual Reality Headsets Production Share by Type (2011-2016)
Figure Production Market Share of Virtual Reality Headsets by Type (2011-2016)
Figure 2015 Production Market Share of Virtual Reality Headsets by Type
Table Global Virtual Reality Headsets Revenue by Type (2011-2016)
Table Global Virtual Reality Headsets Revenue Share by Type (2011-2016)
Figure Production Revenue Share of Virtual Reality Headsets by Type (2011-2016)
Figure 2015 Revenue Market Share of Virtual Reality Headsets by Type
Table Global Virtual Reality Headsets Price by Type (2011-2016)
Figure Global Virtual Reality Headsets Production Growth by Type (2011-2016)
Table Global Virtual Reality Headsets Consumption by Application (2011-2016)
Table Global Virtual Reality Headsets Consumption Market Share by Application (2011-2016)
Figure Global Virtual Reality Headsets Consumption Market Share by Application in 2015
Table Global Virtual Reality Headsets Consumption Growth Rate by Application (2011-2016)
Figure Global Virtual Reality Headsets Consumption Growth Rate by Application (2011-2016)
Table Oculus Rift Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Oculus Rift Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Oculus Rift Virtual Reality Headsets Market Share (2011-2016)
Table Sony PlayStation VR Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Sony PlayStation VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Sony PlayStation VR Virtual Reality Headsets Market Share (2011-2016)
Table HTC Vive Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table HTC Vive Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure HTC Vive Virtual Reality Headsets Market Share (2011-2016)
Table Samsung Gear VR Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Samsung Gear VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Samsung Gear VR Virtual Reality Headsets Market Share (2011-2016)
Table Microsoft HoloLens Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Microsoft HoloLens Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Microsoft HoloLens Virtual Reality Headsets Market Share (2011-2016)
Table FOVE VR Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table FOVE VR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure FOVE VR Virtual Reality Headsets Market Share (2011-2016)
Table Zeiss VR One Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Zeiss VR One Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Zeiss VR One Virtual Reality Headsets Market Share (2011-2016)
Table Avegant Glyph Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Avegant Glyph Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Avegant Glyph Virtual Reality Headsets Market Share (2011-2016)
Table Razer OSVR Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Razer OSVR Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Razer OSVR Virtual Reality Headsets Market Share (2011-2016)
Table Google Cardboard Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Google Cardboard Virtual Reality Headsets Production, Revenue, Price and Gross Margin (2011-2016)
Figure Google Cardboard Virtual Reality Headsets Market Share (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Virtual Reality Headsets
Figure Manufacturing Process Analysis of Virtual Reality Headsets
Figure Virtual Reality Headsets Industrial Chain Analysis
Table Raw Materials Sources of Virtual Reality Headsets Major Manufacturers in 2015
Table Major Buyers of Virtual Reality Headsets
Table Distributors/Traders List
Figure Global Virtual Reality Headsets Production and Growth Rate Forecast (2016-2021)
Figure Global Virtual Reality Headsets Revenue and Growth Rate Forecast (2016-2021)
Table Global Virtual Reality Headsets Production Forecast by Regions (2016-2021)
Table Global Virtual Reality Headsets Consumption Forecast by Regions (2016-2021)
Table Global Virtual Reality Headsets Production Forecast by Type (2016-2021)
Table Global Virtual Reality Headsets Consumption Forecast by Application (2016-2021)

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