866-997-4948(US-Canada Toll Free)

Global Virtual Reality Device Market Research Report 2016

Published By :

QYResearch

Published Date : Nov 2016

Category :

Virtual Reality

No. of Pages : 120 Pages

Notes:
Production, means the output of Virtual Reality Device
Revenue, means the sales value of Virtual Reality Device

This report studies Virtual Reality Device in Global market, especially in North America, Europe, China, Japan, Southeast Asia and India, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering
FaceBook/Oculus
Microsoft (HoloLens)
Google
Samsung
HTC vive
Song
GoPro
Jaunt
Magic leap
NextVR
Bubl
Cast AR
OSVR
Matterport
CryWorks
Atheer labs
SoftKinetic
Jingweidu Technology
Baofeng Mojing
ANTVR
Vr BOX
Virglass
TVR
Sureal
Dreamerkr
Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of Virtual Reality Device in these regions, from 2011 to 2021 (forecast), like
North America
Europe
China
Japan
Southeast Asia
India
Split by product type, with production, revenue, price, market share and growth rate of each type, can be divided into
Input Devices
Computer/VR Engine
Output Devices
Split by application, this report focuses on consumption, market share and growth rate of Virtual Reality Device in each application, can be divided into
Education and training
Video games
Fine arts
Heritage and archaeology
Architectural design

Table of Contents

Global Virtual Reality Device Market Research Report 2016
1 Virtual Reality Device Market Overview
1.1 Product Overview and Scope of Virtual Reality Device
1.2 Virtual Reality Device Segment by Type
1.2.1 Global Production Market Share of Virtual Reality Device by Type in 2015
1.2.2 Input Devices
1.2.3 Computer/VR Engine
1.2.4 Output Devices
1.3 Virtual Reality Device Segment by Application
1.3.1 Virtual Reality Device Consumption Market Share by Application in 2015
1.3.2 Education and training
1.3.3 Video games
1.3.4 Fine arts
1.3.5 Heritage and archaeology
1.3.6 Architectural design
1.4 Virtual Reality Device Market by Region
1.4.1 North America Status and Prospect (2011-2021)
1.4.2 Europe Status and Prospect (2011-2021)
1.4.3 China Status and Prospect (2011-2021)
1.4.4 Japan Status and Prospect (2011-2021)
1.4.5 Southeast Asia Status and Prospect (2011-2021)
1.4.6 India Status and Prospect (2011-2021)
1.5 Global Market Size (Value) of Virtual Reality Device (2011-2021)

2 Global Virtual Reality Device Market Competition by Manufacturers
2.1 Global Virtual Reality Device Production and Share by Manufacturers (2015 and 2016)
2.2 Global Virtual Reality Device Revenue and Share by Manufacturers (2015 and 2016)
2.3 Global Virtual Reality Device Average Price by Manufacturers (2015 and 2016)
2.4 Manufacturers Virtual Reality Device Manufacturing Base Distribution, Sales Area and Product Type
2.5 Virtual Reality Device Market Competitive Situation and Trends
2.5.1 Virtual Reality Device Market Concentration Rate
2.5.2 Virtual Reality Device Market Share of Top 3 and Top 5 Manufacturers
2.5.3 Mergers & Acquisitions, Expansion

3 Global Virtual Reality Device Production, Revenue (Value) by Region (2011-2016)
3.1 Global Virtual Reality Device Production by Region (2011-2016)
3.2 Global Virtual Reality Device Production Market Share by Region (2011-2016)
3.3 Global Virtual Reality Device Revenue (Value) and Market Share by Region (2011-2016)
3.4 Global Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.5 North America Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.6 Europe Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.7 China Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.8 Japan Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.9 Southeast Asia Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
3.10 India Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)

4 Global Virtual Reality Device Supply (Production), Consumption, Export, Import by Regions (2011-2016)
4.1 Global Virtual Reality Device Consumption by Regions (2011-2016)
4.2 North America Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)
4.3 Europe Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)
4.4 China Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)
4.5 Japan Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)
4.6 Southeast Asia Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)
4.7 India Virtual Reality Device Production, Consumption, Export, Import by Regions (2011-2016)

5 Global Virtual Reality Device Production, Revenue (Value), Price Trend by Type
5.1 Global Virtual Reality Device Production and Market Share by Type (2011-2016)
5.2 Global Virtual Reality Device Revenue and Market Share by Type (2011-2016)
5.3 Global Virtual Reality Device Price by Type (2011-2016)
5.4 Global Virtual Reality Device Production Growth by Type (2011-2016)

6 Global Virtual Reality Device Market Analysis by Application
6.1 Global Virtual Reality Device Consumption and Market Share by Application (2011-2016)
6.2 Global Virtual Reality Device Consumption Growth Rate by Application (2011-2016)
6.3 Market Drivers and Opportunities
6.3.1 Potential Applications
6.3.2 Emerging Markets/Countries

7 Global Virtual Reality Device Manufacturers Profiles/Analysis
7.1 FaceBook/Oculus
7.1.1 Company Basic Information, Manufacturing Base and Its Competitors
7.1.2 Virtual Reality Device Product Type, Application and Specification
7.1.2.1 Type I
7.1.2.2 Type II
7.1.3 FaceBook/Oculus Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.1.4 Main Business/Business Overview
7.2 Microsoft (HoloLens)
7.2.1 Company Basic Information, Manufacturing Base and Its Competitors
7.2.2 Virtual Reality Device Product Type, Application and Specification
7.2.2.1 Type I
7.2.2.2 Type II
7.2.3 Microsoft (HoloLens) Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.2.4 Main Business/Business Overview
7.3 Google
7.3.1 Company Basic Information, Manufacturing Base and Its Competitors
7.3.2 Virtual Reality Device Product Type, Application and Specification
7.3.2.1 Type I
7.3.2.2 Type II
7.3.3 Google Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.3.4 Main Business/Business Overview
7.4 Samsung
7.4.1 Company Basic Information, Manufacturing Base and Its Competitors
7.4.2 Virtual Reality Device Product Type, Application and Specification
7.4.2.1 Type I
7.4.2.2 Type II
7.4.3 Samsung Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.4.4 Main Business/Business Overview
7.5 HTC vive
7.5.1 Company Basic Information, Manufacturing Base and Its Competitors
7.5.2 Virtual Reality Device Product Type, Application and Specification
7.5.2.1 Type I
7.5.2.2 Type II
7.5.3 HTC vive Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.5.4 Main Business/Business Overview
7.6 Song
7.6.1 Company Basic Information, Manufacturing Base and Its Competitors
7.6.2 Virtual Reality Device Product Type, Application and Specification
7.6.2.1 Type I
7.6.2.2 Type II
7.6.3 Song Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.6.4 Main Business/Business Overview
7.7 GoPro
7.7.1 Company Basic Information, Manufacturing Base and Its Competitors
7.7.2 Virtual Reality Device Product Type, Application and Specification
7.7.2.1 Type I
7.7.2.2 Type II
7.7.3 GoPro Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.7.4 Main Business/Business Overview
7.8 Jaunt
7.8.1 Company Basic Information, Manufacturing Base and Its Competitors
7.8.2 Virtual Reality Device Product Type, Application and Specification
7.8.2.1 Type I
7.8.2.2 Type II
7.8.3 Jaunt Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.8.4 Main Business/Business Overview
7.9 Magic leap
7.9.1 Company Basic Information, Manufacturing Base and Its Competitors
7.9.2 Virtual Reality Device Product Type, Application and Specification
7.9.2.1 Type I
7.9.2.2 Type II
7.9.3 Magic leap Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.9.4 Main Business/Business Overview
7.10 NextVR
7.10.1 Company Basic Information, Manufacturing Base and Its Competitors
7.10.2 Virtual Reality Device Product Type, Application and Specification
7.10.2.1 Type I
7.10.2.2 Type II
7.10.3 NextVR Virtual Reality Device Production, Revenue, Price and Gross Margin (2015 and 2016)
7.10.4 Main Business/Business Overview
7.11 Bubl
7.12 Cast AR
7.13 OSVR
7.14 Matterport
7.15 CryWorks
7.16 Atheer labs
7.17 SoftKinetic
7.18 Jingweidu Technology
7.19 Baofeng Mojing
7.20 ANTVR
7.21 Vr BOX
7.22 Virglass
7.23 TVR
7.24 Sureal
7.25 Dreamerkr

8 Virtual Reality Device Manufacturing Cost Analysis
8.1 Virtual Reality Device Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Price Trend of Key Raw Materials
8.1.3 Key Suppliers of Raw Materials
8.1.4 Market Concentration Rate of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
8.2.1 Raw Materials
8.2.2 Labor Cost
8.2.3 Manufacturing Expenses
8.3 Manufacturing Process Analysis of Virtual Reality Device

9 Industrial Chain, Sourcing Strategy and Downstream Buyers
9.1 Virtual Reality Device Industrial Chain Analysis
9.2 Upstream Raw Materials Sourcing
9.3 Raw Materials Sources of Virtual Reality Device Major Manufacturers in 2015
9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders
10.1 Marketing Channel
10.1.1 Direct Marketing
10.1.2 Indirect Marketing
10.1.3 Marketing Channel Development Trend
10.2 Market Positioning
10.2.1 Pricing Strategy
10.2.2 Brand Strategy
10.2.3 Target Client
10.3 Distributors/Traders List

11 Market Effect Factors Analysis
11.1 Technology Progress/Risk
11.1.1 Substitutes Threat
11.1.2 Technology Progress in Related Industry
11.2 Consumer Needs/Customer Preference Change
11.3 Economic/Political Environmental Change

12 Global Virtual Reality Device Market Forecast (2016-2021)
12.1 Global Virtual Reality Device Production, Revenue Forecast (2016-2021)
12.2 Global Virtual Reality Device Production, Consumption Forecast by Regions (2016-2021)
12.3 Global Virtual Reality Device Production Forecast by Type (2016-2021)
12.4 Global Virtual Reality Device Consumption Forecast by Application (2016-2021)
12.5 Virtual Reality Device Price Forecast (2016-2021)

13 Research Findings and Conclusion

14 Appendix
Author List
Disclosure Section
Research Methodology
Data Source
China Disclaimer


List of Table

List of Tables and Figures

Figure Picture of Virtual Reality Device
Figure Global Production Market Share of Virtual Reality Device by Type in 2015
Figure Product Picture of Input Devices
Table Major Manufacturers of Input Devices
Figure Product Picture of Computer/VR Engine
Table Major Manufacturers of Computer/VR Engine
Figure Product Picture of Output Devices
Table Major Manufacturers of Output Devices
Table Virtual Reality Device Consumption Market Share by Application in 2015
Figure Education and training Examples
Figure Video games Examples
Figure Fine arts Examples
Figure Heritage and archaeology Examples
Figure Architectural design Examples
Figure North America Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure Europe Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure China Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure Japan Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure Southeast Asia Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure India Virtual Reality Device Revenue (Million USD) and Growth Rate (2011-2021)
Figure Global Virtual Reality Device Revenue (Million UDS) and Growth Rate (2011-2021)
Table Global Virtual Reality Device Capacity of Key Manufacturers (2015 and 2016)
Table Global Virtual Reality Device Capacity Market Share by Manufacturers (2015 and 2016)
Figure Global Virtual Reality Device Capacity of Key Manufacturers in 2015
Figure Global Virtual Reality Device Capacity of Key Manufacturers in 2016
Table Global Virtual Reality Device Production of Key Manufacturers (2015 and 2016)
Table Global Virtual Reality Device Production Share by Manufacturers (2015 and 2016)
Figure 2015 Virtual Reality Device Production Share by Manufacturers
Figure 2016 Virtual Reality Device Production Share by Manufacturers
Table Global Virtual Reality Device Revenue (Million USD) by Manufacturers (2015 and 2016)
Table Global Virtual Reality Device Revenue Share by Manufacturers (2015 and 2016)
Table 2015 Global Virtual Reality Device Revenue Share by Manufacturers
Table 2016 Global Virtual Reality Device Revenue Share by Manufacturers
Table Global Market Virtual Reality Device Average Price of Key Manufacturers (2015 and 2016)
Figure Global Market Virtual Reality Device Average Price of Key Manufacturers in 2015
Table Manufacturers Virtual Reality Device Manufacturing Base Distribution and Sales Area
Table Manufacturers Virtual Reality Device Product Type
Figure Virtual Reality Device Market Share of Top 3 Manufacturers
Figure Virtual Reality Device Market Share of Top 5 Manufacturers
Table Global Virtual Reality Device Capacity by Regions (2011-2016)
Figure Global Virtual Reality Device Capacity Market Share by Regions (2011-2016)
Figure Global Virtual Reality Device Capacity Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Device Capacity Market Share by Regions
Table Global Virtual Reality Device Production by Regions (2011-2016)
Figure Global Virtual Reality Device Production and Market Share by Regions (2011-2016)
Figure Global Virtual Reality Device Production Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Device Production Market Share by Regions
Table Global Virtual Reality Device Revenue by Regions (2011-2016)
Table Global Virtual Reality Device Revenue Market Share by Regions (2011-2016)
Table 2015 Global Virtual Reality Device Revenue Market Share by Regions
Table Global Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table North America Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table Europe Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table China Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table Japan Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table Southeast Asia Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table India Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Table Global Virtual Reality Device Consumption Market by Regions (2011-2016)
Table Global Virtual Reality Device Consumption Market Share by Regions (2011-2016)
Figure Global Virtual Reality Device Consumption Market Share by Regions (2011-2016)
Figure 2015 Global Virtual Reality Device Consumption Market Share by Regions
Table North America Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table Europe Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table China Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table Japan Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table Southeast Asia Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table India Virtual Reality Device Production, Consumption, Import & Export (2011-2016)
Table Global Virtual Reality Device Production by Type (2011-2016)
Table Global Virtual Reality Device Production Share by Type (2011-2016)
Figure Production Market Share of Virtual Reality Device by Type (2011-2016)
Figure 2015 Production Market Share of Virtual Reality Device by Type
Table Global Virtual Reality Device Revenue by Type (2011-2016)
Table Global Virtual Reality Device Revenue Share by Type (2011-2016)
Figure Production Revenue Share of Virtual Reality Device by Type (2011-2016)
Figure 2015 Revenue Market Share of Virtual Reality Device by Type
Table Global Virtual Reality Device Price by Type (2011-2016)
Figure Global Virtual Reality Device Production Growth by Type (2011-2016)
Table Global Virtual Reality Device Consumption by Application (2011-2016)
Table Global Virtual Reality Device Consumption Market Share by Application (2011-2016)
Figure Global Virtual Reality Device Consumption Market Share by Application in 2015
Table Global Virtual Reality Device Consumption Growth Rate by Application (2011-2016)
Figure Global Virtual Reality Device Consumption Growth Rate by Application (2011-2016)
Table FaceBook/Oculus Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table FaceBook/Oculus Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure FaceBook/Oculus Virtual Reality Device Market Share (2011-2016)
Table Microsoft (HoloLens) Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Microsoft (HoloLens) Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Microsoft (HoloLens) Virtual Reality Device Market Share (2011-2016)
Table Google Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Google Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Google Virtual Reality Device Market Share (2011-2016)
Table Samsung Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Samsung Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Samsung Virtual Reality Device Market Share (2011-2016)
Table HTC vive Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table HTC vive Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure HTC vive Virtual Reality Device Market Share (2011-2016)
Table Song Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Song Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Song Virtual Reality Device Market Share (2011-2016)
Table GoPro Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table GoPro Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure GoPro Virtual Reality Device Market Share (2011-2016)
Table Jaunt Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Jaunt Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Jaunt Virtual Reality Device Market Share (2011-2016)
Table Magic leap Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Magic leap Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure Magic leap Virtual Reality Device Market Share (2011-2016)
Table NextVR Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table NextVR Virtual Reality Device Production, Revenue, Price and Gross Margin (2011-2016)
Figure NextVR Virtual Reality Device Market Share (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Virtual Reality Device
Figure Manufacturing Process Analysis of Virtual Reality Device
Figure Virtual Reality Device Industrial Chain Analysis
Table Raw Materials Sources of Virtual Reality Device Major Manufacturers in 2015
Table Major Buyers of Virtual Reality Device
Table Distributors/Traders List
Figure Global Virtual Reality Device Production and Growth Rate Forecast (2016-2021)
Figure Global Virtual Reality Device Revenue and Growth Rate Forecast (2016-2021)
Table Global Virtual Reality Device Production Forecast by Regions (2016-2021)
Table Global Virtual Reality Device Consumption Forecast by Regions (2016-2021)
Table Global Virtual Reality Device Production Forecast by Type (2016-2021)
Table Global Virtual Reality Device Consumption Forecast by Application (2016-2021)

Make an enquiry before buying this Report

Please fill the enquiry form below.

  • Full Name *
  • Your Email *
  • Job Title *
  • Company *
  • Phone No. * (Pls. Affix Country Code)
  • Message
  • Security Code *