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Google’s ARCore Versus Apple’s ARKit in Virtual Reality & Augmented Reality Market

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Published on : Sep 04, 2017

A number of pioneer companies in the fields of technology, communication, and entertainment are having a foray in the developing segments of virtual reality (VR) and augmented reality (AR). The production of videos in VR and AR is a trend that is expected to define the future, particularly due to changing preference of audiences in rapidly digitalizing lifestyle. Google has thrown its hat in the competition with ARCore, which is a platform that enables users to develop games, applications, and augmented reality experiences on Android. ARCore is believed to be Google’s answer to ARKit, introduced by Apple a few months ago, which allows to showcase elements of augmented reality on iOS devices.

ARCore Compatible with Smartphones with Android 7.0 Nougat and Beyond

Google says that over the time, ARCore, which is a series of developer tools, will be able to provide AR experience on any mobile that has basis sensors, although it currently is only compatible with some devices for greater user experience. Current Android based smartphones that are compatible with ARCore are Google Pixel and Samsung Galaxy S8, as well as a few flagship devices by some of the other brands with Android 7.0 Nougat or higher, such Huawei, LG, and ASUS.

Although augmented reality and virtual reality makes for a market that is still in nascent stage, the future is strikingly bright. The explosive popularity of Pokémon GO was a clear indication of gamers receiving it admirably. Facebook’s Spaces, a social networking platform that works with AR, and Microsoft’s HoloLens are some of the other examples.

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